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Author Topic: Dodge balls...  (Read 45 times)

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Offline Divides

  • Santo Rikui
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Dodge balls...
« on: July 14, 2010, 10:05:45 pm »
So, it's been asked... unenchanted dodge balls don't automatically do damage, correct?  It's more like having weapon Lv0 with the "implement of chaos" (slap-sticky side effects of being hit) variable, correct? 


(So,  Something like:)
Quote
Dodge Ball
Weapon Lv0
Range*2
Stun.
Implement of Chaos*1 (see above)
Ammo-3 (must be thrown). 
Stoppable-1 (may be caught)

Correct? 
RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!! 

BLARGLHARGLBARG!!!

Offline Kelokov

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Re: Dodge balls...
« Reply #1 on: July 14, 2010, 10:18:46 pm »
makes it easier that way in my opinion
Drivin people to insanity since the 16th century Yes that is my wife

Offline Senkusha

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Re: Dodge balls...
« Reply #2 on: July 15, 2010, 09:47:37 am »
That's correct, unless of course your character has a Combat Tactic such as Lethal Blow, or Brutal that makes th ball into an actual weapon. (I would think that they are considered unarmed combat since they are weapon level 0)

Of course, once we start enchanting the balls with spells, then whatever weapon level the caster can make the ball, the ball takes on that property.

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Offline Little-Machine

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Re: Dodge balls...
« Reply #3 on: July 15, 2010, 09:50:34 am »
 
Yeah like Meryl just turned it into a BMM ball, its just like a sponge that can take on spells and carry them in ball form  :joyful:
I'm like a hunter of peace. One who chases the elusive mayfly of love...Or something like that...

Offline Divides

  • Santo Rikui
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Re: Dodge balls...
« Reply #4 on: July 15, 2010, 11:47:19 am »
That's correct, unless of course your character has a Combat Tactic such as Lethal Blow, or Brutal that makes th ball into an actual weapon. (I would think that they are considered unarmed combat since they are weapon level 0)

Of course, once we start enchanting the balls with spells, then whatever weapon level the caster can make the ball, the ball takes on that property.

Well, presumably getting bonusses for lethal blow and brutal could be part of the "implement of chaos" unique variable :-p. 

Whole point of that variable is it's the "this attack is fun, wing it" variable :-p. 
RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!! 

BLARGLHARGLBARG!!!